From: | "Bruce H. Nagel" <NAGELBH@******.ACS.MUOHIO.EDU> |
---|---|
Subject: | Re: (SR3)Variable staging |
Date: | Thu, 10 Jul 1997 20:14:34 -0500 |
> It was originally just an idea, but, I intend to implement a system
> where staging for Light and Mod wounds require 3 successes. I will be
> middle of August because my group has disbanded until then. My
> reasoning for this comes from some contact swordfighting I have done.
> When I began, I would recieve a mortal wound easily. As I advanced, my
> wounds would be lessened, but, I would always get some kind of wound no
> matter how slight. The very skilled would recieve no wounds of a few
> slight ones before completely walking over me. The system will ensure
> that almost every conflict will result in some wound, unless the
> character is particularly skilled or lucky(i.e. rolls well) Higher
> skills lessen the number of such small wounds attained. This will also
> make any weapon in the hands of Joe Squatter a threat. I feel that is
> closer to reality.
This might apply to fencing, or maybe even melee in general, but I don't think
it has too much of a place in other areas.
losthalo