From: | Loki <daddyjim@**********.COM> |
---|---|
Subject: | Re: [SR3] Karma and Attributes |
Date: | Thu, 10 Jul 1997 21:08:15 -0700 |
>
> Then maybe the rate you give out Karma should be reviewed. My
group
> only gives out 2-3 Karma points a session as a general rule. Karma
become
> too valuable to spend on multiple increases that way.
Ok, maybe "shortly" was a bad choice of a word. I don't mean they all
hit racial max in three or four gaming sessions. But they tend to
eventually. As for Karma awards. I'd say I average 1-3 per player each
session. One or two players have even said I'm too light on awards,
but it averages out in the end.
> >Basically, racial max's and karma cost for raising attributes stand
as
> >listed in the BBB. However, each character has his own personal cap
on
> >how far he can raise each attribute equal to 1.5x it's starting
value
> >(rounded up). Mind you the 1.5x limit is after factoring in racial
> >modifiers at character creation.
>
> And if you start with a stat of 1?
You cap out at 2. Individual limits are 1.5x starting attribute
(rounded up).
1 --> 2
2 --> 3
3 --> 5
4 --> 6
5 --> 8
6 --> 9
And so on...
Karma costs and racial max's are per BBB. Those who are able may
exceed to 1.5x racial max at double karma cost over racial max.
Makes cyber/bioware or increase att spells a little more important,
don't it? :o)
===
@>--,--'--- Loki
Poisoned Elves: www.primenet.com/~gamemstr/
"You're being held up by a stim patch, Loki's almost a pile of ashes
thanks to that fire elemental, and we've got the Baron running around
screaming assassins...assassins...oh eek, assassins!"
--> Caric to Ook during the Harlequin Campaign
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