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Mailing List Logs for ShadowRN

From: Brett Borger <bxb121@***.EDU>
Subject: Re: [SR3] Magical Magic
Date: Fri, 11 Jul 1997 08:36:05 EST
> You wrote:
> > Well, if you remove the "soak" roll, then all that talk of variable
> > versus fixed staging becomes somewhat of a moot point doesn't it? What
> > would you do instead? Do you mean remove the resistance roll completely,
> > or do you mean use something else?
> Ohhhh... maybe remove resistance completely. Let's face it, many
> physical attacks you see in modern weapons, a tough body doesn't
> mean much to them. Sure a light pistol, a high Body might mean you
> would survive (I'm giving the benefit of the doubt here) but

Frankly, the only way to remove the resistance roll AND still have a
high body count for something is to switch to a hit points system.
HARSH. Realize that a high bosy rarely does anything for you in SR
unless you have armor too, in which case survival does become a
possibility.

If you want to increase the lethality of damage....play it harder.
Make Armor less common, and have Lone Star and others crack down on
it. Have the enemies start making called shots. ETc.

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