From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: (Skill+Att)/2 |
Date: | Fri, 11 Jul 1997 19:21:03 +0100 |
> What about giving out bonus-dice for high attributes or
> targetnumber-reductions (like with healing or recoil-comp)?
You mean for example a character who has Quickness 6 getting an extra
die for Unarmed Combat skill tests? This could be done, I guess, and it
would certainly be better than adding and Attribute to a skill and
dividing by 2.
--
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