From: | Matb <mbreton@**.NETCOM.COM> |
---|---|
Subject: | Re: Area of Effect Spells and Astral Targeting |
Date: | Sat, 12 Jul 1997 22:41:36 -0700 |
> > casting? In fact, you'd probably be able to ignore the +2, since the
> > action of spellcasting is not wholly physical. After all, you're still
> > physically active so that you can actually cast a spell at a target on
> > the mundane world...
> It has nothing to do with game balance, it's the way the mechanics are
> explained. You have to physically see the target to tell the spell how to
> ground into it from the astral. Casting a spell on a target in the physical
> world is partially a matter of synchronizing auras, and partly a matter of
> physical (visual) targeting. The two are both necessary, either part left out
> makes it impossible to cast.
Therein lies the dispute.