From: | "J. Keith Henry" <Ereskanti@***.COM> |
---|---|
Subject: | Cyberpsychosis (was cyberware...) |
Date: | Mon, 14 Jul 1997 17:54:58 -0400 |
Christiansen) writes:
>
> So, on this topic, I just finished reading Never Deal With A Dragon again,
> and there was this dude named Radley in the book that was definite
> Cyber-Psychosis. He was flat out wacked. How do you fit that into the game
> via SR rules. I have a character in my game that unless his CyberWare
wasn't
> Alpha grade, he'd be a cyberzombie. He played it cool, detached, not quite
> human. But would it manifest itself as a detachment from humanity or a
> revenge on humanity??????????????
>
> kim
>
>
Actually, Kim, that is something that would have to be decided by the GM and
yourself, IMO. Humanity, of which the games here have an attribute for, is
something that reflects much.
Something I found interesting is the Otaku "Charisma" definition is fairly
upbeat. It is the "reflection of the self image." Now I know that Willpower
is the Cybermantic attribute of effect, but what about Charisma. Couldn't
that be part of the formula as well?
-Keith