From: | Barbie <barbie@**********.COM> |
---|---|
Subject: | Re: Define "munchkin" |
Date: | Thu, 17 Jul 1997 18:51:50 -0500 |
>I would like to have a clear definition of a "munchkin". Is munchkin is
>defined by a players behavior or by his stats, skills, and gear? I've always
>found that Shadowrun generally balances things pretty well. If you are very
>good at one thing, you are not very good at others. The guy with 4 skills at
>6 will be VERY good in his areas but will have trouble when he needs one he
>doesnt have. The guy with 8 skills at 3 will be less likely to be caught in
>a situation where he doesnt have the relevant skill. The system should keep
>things balanced, so I dont see how you can call the guy with high skill
>levels a "munchkin".
I would define a munchkin as someone who wants the most powerfull
being in the universe under his controll.
He wants all at an instand and for free, if he can`t get it he will cheat to
get it.
The other players and the gm are just tools for him to live out his
profile neurosis.
A munchkin is IMHO always defined by his behavior or all characters
above a certain karmalevel are munchis and not advanged characters.
As examble I would not consier my main character munchi because she had
developt over a long time to their current status.
Powergame yes munch not.
If I have created the character yet with the same stats I would be munching to
the
fullest.
--
Barbie the-rigger-decker-shaman-shapeshifter-500+-Karma-real-character