Back to the main page

Mailing List Logs for ShadowRN

From: Barbie <barbie@**********.COM>
Subject: Re: Define "munchkin"
Date: Thu, 17 Jul 1997 18:51:50 -0500
At 17-Jul-97 wrote John Dukes:

>I would like to have a clear definition of a "munchkin". Is munchkin is
>defined by a players behavior or by his stats, skills, and gear? I've always
>found that Shadowrun generally balances things pretty well. If you are very
>good at one thing, you are not very good at others. The guy with 4 skills at
>6 will be VERY good in his areas but will have trouble when he needs one he
>doesnt have. The guy with 8 skills at 3 will be less likely to be caught in
>a situation where he doesnt have the relevant skill. The system should keep
>things balanced, so I dont see how you can call the guy with high skill
>levels a "munchkin".

I would define a munchkin as someone who wants the most powerfull
being in the universe under his controll.
He wants all at an instand and for free, if he can`t get it he will cheat to
get it.
The other players and the gm are just tools for him to live out his
profile neurosis.
A munchkin is IMHO always defined by his behavior or all characters
above a certain karmalevel are munchis and not advanged characters.
As examble I would not consier my main character munchi because she had
developt over a long time to their current status.
Powergame yes munch not.
If I have created the character yet with the same stats I would be munching to
the
fullest.

--
Barbie the-rigger-decker-shaman-shapeshifter-500+-Karma-real-character

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.