From: | David Buehrer <dbuehrer@****.ORG> |
---|---|
Subject: | Re: We Don't Need No Stinkin' Munchies!!! [Was Sr3 Combat spells] |
Date: | Thu, 17 Jul 1997 12:28:10 -0600 |
|
| 18D at mammoth ranges is pretty much a powergamer's wet dream with sugar on
| top. It isn't munchy as it is in the rules, but I called it powergaming.
| It's like I've said to my players "you can have anything, just expect
| consequences if you choose to act or purchase unwisely". The better the
| item, the more likely someone will be to attempt to steal it. Also,
| crimelords wouldn't be too happy knowing that some schmoe down the street
| (in their teritory no less) is storing heavy artillery.
Please keep in mind that the effectiveness of a PAC varies from game
to game, and even from adventure to adventure. If you're playing in
a high combat game involving high intensity conflicts a PAC might be
what the character "needs" to survive. In you're game that isn't the
case, but I just wanted to point out that the definition of
Powergaming varies.
| | I'd probably go off on the character from a powergaming aspect,
but I | haven't seen the character, nor have I seen how your
particular game is | played, nor have I seen how long your character
has been played so I can't | truly make that call. No munchkinism in
those stats that I can see, though...
And here it appears that you agree :)
Also note that a Munchkin isn't defined by his character, but by
himself. I've encountered a Munchkin that didn't have the brains to
crunch the numbers on his character (the Pathetic Munchkin).
| As to my vision of SR... it's heavy on the roleplaying and light on the
| combat. Numbers matter, but not near as much as they do in most campaigns.
| Good decision-making and proper use of available resources and contacts is
| what defines the success of the runner team.
Ditto, but that's your and my campaigns. Please note that I'm not
trying to argue with you, just point a few things. Powergaming has
it's place in a Powergame (which can be a lot of fun if you've got a
good GM). Powergamer does not equal Munchkin. Everybody's game is
different and you should respect their philosophies as much as you
want them to respect yours.
BTW, I respect your views. I don't always agree. Heck, I don't even
always understand what the heck you're ranting about :)
-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."