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Mailing List Logs for ShadowRN

From: David Buehrer <dbuehrer@****.ORG>
Subject: Re: the uac dilemma
Date: Mon, 21 Jul 1997 11:07:20 -0600
Simon T. Sailer wrote:
|
| Hi!
| Did you ever notice that in shadowrun unarmed combat the fight is
| over after 5 seconds... the one who scores the first hit wins the
| fight since with the higher target number due to the injury, the
| other one stands no chance... so what does the smart player? through
| anything he has... all the pools, combat and karma, into the first
| attack... then he either has won or lost... its all over after the
| first combat turn. Really makes me sick...

Have you ever been in a real fight (one where either or both sides
now how to fight)? It is over that quickly.

| In order to develope a cool fistfight that lasts for a few minutes, I
| have to break the rules several times.
| Does anyone out there know a solution/does anyone share the same
| experiences? If not, why not?

If you want to make it more cinamatic here's a couple things you can
do. Allow the target of an attack to use as much of his combat pool
as he wants to defend. Award ties to the target. If the target gets
more successes, he doesn't hit the attacker, it just results in the
attack being a failure.

-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
"Creativity is allowing yourself to make mistakes. Art is knowing
which ones to keep."

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