From: | Michael Paff <mikepaff@***.COM> |
---|---|
Subject: | Re: The Wild Die and Ammo (Was Re: the uac dilemma) -Reply |
Date: | Tue, 22 Jul 1997 17:11:39 -0700 |
> Mike Paff wrote:
> > For a standard heavy pistol with a reasonable
> >sized clip:
> > 1 = Jam
> > 2 = Out of ammo
> > 3-6 = no effect
>
> You realize that this house rule would mean that
> heavy pistols jam about once per clip.
>
Yes, I realize that. I was trying to improve on Bull's suggestion
where rolling a one on a specific die causes something bad to happen
(a 1 in 6 chance). My initial suggestion reduced the likelyhood
significantly (2 in 36) without requiring large amounts of bookkeeping
or dice rolling, i.e. "You just rolled a one on your wild die, now roll
15d6 and let me know the results of each individual die... 15 minutes
later... OK, nothing unusual happened".
Personally, I would prefer that the players and GM keep track of ammo
rather than relying on random chance. For gun jams and other oops, the
revised rules in FOF are not too bad.
Mike Paff