From: | Chris Maxfield <cmaxfiel@****.ORG.AU> |
---|---|
Subject: | Re: the uac dilemma |
Date: | Thu, 24 Jul 1997 01:26:58 +1000 |
>| Yes, it doesn't
>| make sense that the initiative winner is disadvantaged and we have a house
>| rule for it...
>
>I'd like to see that house rule.
It's very simple: the character that loses initiative on the first turn of
melee combat does not have their combat pool refreshed on their first
action but instead has it refreshed on their second action (even if that
second action is in the next turn) . Thereafter, pools refresh on every
action as per normal.
This means the two opponents start with full pools (starting anyone with
less is almost always deadly for that character, as the initiator of this
thread commented) but then grants an advantage to the initiative winner.
Chris
_______________________________________________________________
Chris Maxfield We are restless because of incessant
<cmaxfiel@****.org.au> change, but we would be frightened if
Canberra, Australia change were stopped.