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From: Gossamer <kajohnson@*******.TEC.WI.US>
Subject: Re: the uac dilemma
Date: Thu, 24 Jul 1997 12:04:40 -0500
>> Well, I never had to fight for my life, but yes, I have been in a
>> couple of fights up to now...

When you're in hth combat, death is on the line, and the combatants are a
disparate levels, a fight usually lasts 2, maybe 3 blows...

When death is not on the line, but you really want to hurt someone (most of my
fights are in this category), again, they last 2 or 3 blows... The martial art
that I studied (Koppo) focuses on accupressure, nerve strikes, joint locks, and
bone breaking techniques. I've been in 5 fights in this category, and they
were not pretty. They were very fast. Again, combatants are of disparate
levels. My usual targets are elbows and eyes. (In case anyone's curious, I
was in the US Marine infantry for 4 years, and that is a wierd realm... I'm
much healthier now)

When you're not seek to damage someone permanently, it gets a lot tougher.
When I am faced with this type of fight, I utilize Rabbit style Kung Fu (turn
and run, really fast).

>Boxing is a bad example. I dunno about judo. But I fence, and a touch,
>even in foil or saber, where a touch is considered to be a lethal or
>debilitating strike, the first touch will often occur within a few seconds.
>(The touch might be disallowed because of right-of-way, which is the judges
>way of saying you're *both* dead, but I digress.) Or Japanese-style sword
>dueling. Basically, the opponents stare at each other until they think they
>see an opening, and strike. Since striking creates an opening, the other
>strikes as well. The faster hits, the slower *dies.*

I agree with all this, now I'd like to add my own gift to the discussion:

Perspective.

Please keep in mind that in SR, if you have a 6 in a skill, that means you're
an expert. If you have an 8 you're Awesome!!!! And above that level of skill,
the game mechanic goes a bit wierd.

If you've got a 4, you're decent and something, and with a 3, you could make a
living at it...

If a Grand Master of OOlong-Poo (skill 8) who has been perfecting his art for
over a decade fights with Joe Commando who knows how to fight (skill 5). Joe
should get his ass handed to him...

I think that if you keep in mind the *intended meaning* of the numbers
involved, the outcomes of these hth combats is perfectly reasonably, IMNSHO.

When fighters of disparate skill levels are fighting in a desparate situation,
the fights will be over very quickly with the more highly skilled fighter
prevailing...

I think that that's horribly realistic.

Gossamer

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.