From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: Viral diseases |
Date: | Thu, 24 Jul 1997 10:57:55 +0100 |
> I missed that line also <grump>. And I agree with Gurth. Each
> disease should have a description of it's symptoms throughout the
> course of the disease, it's method of communication, at which
> point(s) during the course of the infection its communicable, etc.
> And, whether it's treatable, and how.
>
> I think I'm going to do some RL research on this. Look forward to
> something in the future :)
How many times do PCs or important NPCs get infected by a disease in SR
anyway? Because that's the only time this sort of info will come in handy.
The only game I've seen that really attempts to cover diseases in depth is
Twilight: 2000, but given the background of the game it makes sense to
give players a very real chance of infection with diseases like dysentery,
cholera, typhoid fever, and several other nice things (hmm... I just
noticed it lacks sexually transmitted diseases, which should also be
a very real threat in that game, IMHO...).
In Shadowrun I guess you could find some of those in the Barrens, but I
also have a feeling the city would quarantine any area of the sprawl
where such a disease breaks out. And even if PCs somehow get a major
disease, hospitals are well-equipped and ready to save your life (as long
as you have the nuyen to pay, of course).
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Rudely awakened by the telephone.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
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