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From: Sir Philos Nex <philos@****.NET>
Subject: Re: Skill Levels
Date: Thu, 24 Jul 1997 23:10:51 -0400
Gossamer wrote:
>
> > Something else to keep in mind: In order to improve a skill
> > beyond a certain point, you may as a GM require that the
> > player ALWAYS have an instructor. You can only self teach
> > yourself so much.
>
> Who got Stephen Hawking from Astrophysics 9 to 10?
> He did. And who got him from 10 to 11? He did.
>
> At the point of being that high... only you can teach yourself,
> IMO...

My friend's in the Canadian Military, and he would definitely agree
with you on that point. He says that there's a point to which training
can take you, the teachers can tell you only so many ways to hold the
gun, where and how to point it, etc. After you have been taught to a
point (say between skill levels 4-8 -this is skilled but not godly in
any manner), this point depends on the skill too, you need to have
experience to get any better. Now up until that point you can learn
faster with a teacher, but people also have to remember the differences
associated with various skills. A doctor or someone in a science
profession would probably need training up to skill levels 8 or 9,
assuming he wasn't a researcher and doing this on his own, which he
would obviously be unable to have things taught to him. :)

--
Andrew Dominas
AKA Sir Philos Nex
3rd Year Honours Business Administration U of Windsor
Jedi Knight

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