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From: Michael Paff <mikepaff@***.COM>
Subject: Re: The Chromium Mage (was: [SR3] Geasa)
Date: Thu, 24 Jul 1997 21:43:25 -0700
>Okay, here goes (I used rules _as_written_, not necessarily as intended,
>and did not limit myself to the main book:)
>
> With geasa, Magic Rating is a full 6 (8) :)
>
Which 5 geasa did you plan for this character?

>BIOWARE
>---------
>Cerebral Booster 1
>Trauma Damper
>
An official ruling needs to be made as to how the Trauma Damper affects
spellcasters (does it offset drain, is there any risk to Magic like
stimpatches). Hopefully it will be addressed in SR3.

>I don't know that the Chromium Mage there is all that munch (powerful,
>but nearly crippled by the low physical attributes), but that's what I
>came up with. I would have sprung for a Panther Cannon:) but I was on a
>budget, and really wanted the foci:):)
>
On the subject of foci, with the variable Magic attribute that mages
would have under the proposed change, which value is used to determine
focus addiction?
>
>-Canthros

Mike Paff

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