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Mailing List Logs for ShadowRN

From: Justin Pinnow <vanyel@*******.NET>
Subject: Re: The Chromium Mage (was: [SR3] Geasa)
Date: Fri, 25 Jul 1997 15:00:24 -0400
> From: Jonathan Hurley <jhurley1@************.EDU>
> To: SHADOWRN@********.ITRIBE.NET
> Subject: Re: The Chromium Mage (was: [SR3] Geasa)
> Date: Friday, July 25, 1997 2:57 PM
>
> On Thursday, July 24, 1997 22:42, John E Pederson[SMTP:lobo1@****.COM]
> wrote:
>
> > With geasa, Magic Rating is a full 6 (8) :)

> BZZZT. Thank you for playing. Geasa do *NOT* give you back magic points.
> See p52, Grim II. The only benefit a mage gets from Geasa is the ability
to
> initiate. If he gives up on geasa, he may *never* initiate.

Mr. Hurley, you would do well not to be so harsh about your responses. You
would also do well to read the threads related to this post before making a
response.

This thread was about creating a mage using the alternate Geasa rules that
have been discussed for a little while on this list. According to those
alternate rules, this is valid. Those rules is the entire reason this post
(and thread) was made in the first place.

> --
> Quicksilver rides again

Justin

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