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From: "Wendy Wanders, Subject 117" <KGGEWEHR@******.ACS.MUOHIO.EDU>
Subject: Re: [SR3] Geasa
Date: Sat, 26 Jul 1997 00:20:37 -0500
You wrote:
> c) What happens upon initiation ?
> MV=> Either gain a new Magic Point and keep the geas or lose the geas
> without droping in Magic rating. (Actualy abandon the geas, losing a point
> that is instantly regained free of geasa.)
Exactly.

> And what is that I hear about using geasa to counter cyberware?
> I thought geasa where used to counter magic loss due to wounds etc., not
> due to essence loss. Essence loss should remove Magic points permanently,
> without any options for keeping them (You are making yourself weaker and
> unable to hold his full potential of astral energy).
losses of Magic to anything are treated the same. You lose it to cyber, it's
the same as a loss to a deadly wound, et cetera. It's been that way since 1st
ed.

losthalo

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