Back to the main page

Mailing List Logs for ShadowRN

From: Steve Kenson <TalonMail@***.COM>
Subject: Re: [SR3] Area Spells
Date: Sat, 26 Jul 1997 01:06:45 -0400
Mike Elkins <MikeE@*********.COM> wrote:

>Steve Kenson wrote:
>>2) A valid target is one which the caster: a) can
>>see or assense, unaided by technology and,

>Point of clarification, please: what about targets
>who are under the effects of invisibility, using
>stealth, a spirit's concealment power etc? The
>casting mage COULD see them if he rolls high
>enough on his perception roll, but what if he
>doesn't even bother to look? In other words,
>does the mage have to "see" them, or "notice"
>them?

In all of those cases I would have the gamemaster make a secret Perception
Test for the spellcaster against the target in question. If the caster makes
it, then he can see the target well enough to cast a spell at them (perhaps
with a TN penalty for the target still having some visual cover). If the
caster blows the Perception Test, then they can't see the target and the
target is not a valid one (even for an area spell).

Of course, if a magician has reason to suspect an invisible ormagically
concealed opponent, he can just switch to astral perception and zap them that
way.

Steve K.

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.