From: | Steve Kenson <TalonMail@***.COM> |
---|---|
Subject: | Re: [SR3] Area Spells |
Date: | Sat, 26 Jul 1997 01:06:45 -0400 |
>Steve Kenson wrote:
>>2) A valid target is one which the caster: a) can
>>see or assense, unaided by technology and,
>Point of clarification, please: what about targets
>who are under the effects of invisibility, using
>stealth, a spirit's concealment power etc? The
>casting mage COULD see them if he rolls high
>enough on his perception roll, but what if he
>doesn't even bother to look? In other words,
>does the mage have to "see" them, or "notice"
>them?
In all of those cases I would have the gamemaster make a secret Perception
Test for the spellcaster against the target in question. If the caster makes
it, then he can see the target well enough to cast a spell at them (perhaps
with a TN penalty for the target still having some visual cover). If the
caster blows the Perception Test, then they can't see the target and the
target is not a valid one (even for an area spell).
Of course, if a magician has reason to suspect an invisible ormagically
concealed opponent, he can just switch to astral perception and zap them that
way.
Steve K.