From: | John E Pederson <lobo1@****.COM> |
---|---|
Subject: | Re: Physad Enhanced Centering) |
Date: | Mon, 28 Jul 1997 10:45:47 EDT |
>I'd like someone to check me here please.
<shrug> Okay. Check! :)
<<The phenomenon of physical magicians is supposed to be unproven and a
little unbelieved according to the source material, right?>>
True enough.
<<I dont have the paper work so I 'll leave the page quotes to the gurus.
Just how many GM's are allowing their players to play this IMHO marginal
and unnesassary (sp? oooooh!) archetype?>>
Well, I certainly do, but you should see the other stuff I'll let my
players have, if they ask for it:) The honest truth is that a Phys. Mage
*isn't* that powerful. He's versatile, he's rare, but he's not a combat
monster, not automatically. The Physical Mage is really pretty well
balanced. "Jack of all trades, Master of none", you know.
>It smacks of "best of both worlding"
Maybe so, but they remain pretty well balanced and can be used to create
some really interesting characters (one I toyed with was a rocker),
because you can do stuff with them that's not possible with any other
type of character. Conversely, they'll never be able to astrally project,
they'll never be able to go on an astral quest (on their own), etc, etc.
> Arcanum Majoris - Big Magic! :)
--
-Canthros
I had rather believe all the fables in the legends and the Talmud
and the Alcoran, than that this universal frame is without a mind.
--Francis Bacon
http://members.aol.com/canthros1