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From: Tobias Berghoff <Zixx@*****.TEUTO.DE>
Subject: Re: [SR3] Geasa
Date: Sun, 27 Jul 1997 21:17:00 GMT
konichi-wa

on 25.07.97 gurth@******.NL wrote:

g> For instance, Jeff the grade 0 initiate loses a magic point (somebody
g> shot off his arm and he failed his magic loss check). He chooses a geas of
g> gesturing for the lost MP, so if he gestures he has a Magic rating of 6,
g> while if he doesn't, it's 5.
g> Then he initiates to grade 1. If using method A, he'd have a Magic rating
g> of 6 and no geas; with method B his Magic rating is 6 if he doesn't
g> gesture, and 7 when he does.

Maybe I'm wrong (I didn't get the original 'Geasa' post) but you give the
player the options 6 MP without gestureing and 7 with, or 6 with or
without it, right? So, why should he take the second one? It would just
erase his chance to cast better spells whith gestures.

bye
## CrossPoint v3.1 ##

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