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Mailing List Logs for ShadowRN

From: Bull <chaos@*****.COM>
Subject: Re: My New Campaign
Date: Tue, 29 Jul 1997 00:55:12 -0400
>> Eventually they will become "full blown" runners, having a detailed and
>> thouroghly played out background of how they entered the biz. I am very
>> excited about this as are my players, but I was wondering if anybody had
>> ever done this sort of thing and if so how it worked out? Also, we
>> generally prefer the point based system (no mertis or flaws, however, as
>> I usually dole out the merits and flaws in their bg with out points
>> or benefits)so are there any ideas on how to restrict the system to keep
>> them from making a real kick-ass janitor?
>
>You might try restricting skills chosen to no higher than 3 or 4, and also
>limit the number of skills they can take, say ... maybe no more than 20-25
>points worth.
>Also, you could try simply eliminating certain areas of the skill web.
>"Demolitions is O-W-T - OUT!"
>
Also, I suggest using the points system from the companion, and limiting
the number of points the characters get to build characters. Standard
chargen assumes that these are at least semi-experienced characters, so you
need to limit that.

75 points would work (as opposed to the 100 points as normal), but you
might even want to limit it to 60 or 50 points. Sit down and see how this
works for you by working out a couple quick characters, then decided how
you want to do it.

Also, limit their starting attributes and skills, making most a max of 3
(or 4 if you're nice), allowing maybe a one or two 5's and 6's in whatever
area of expertise the charcter has (eg. if they're a Computer repairman,
then they could have a high Computer B/R skill, and maybe a sorta high
basic Computer skill. If you want them to be truly "normal", mundane type
characters that would have difficulty adjusting to life in the shadows,
then don't allow them to start as a character that could easily adapt his
former career to a Shadowrunning Career (i.e, Race Care Driver, Computer
Programmer, Boxer/Martial Artist, any military service, etc.). These type
of careers naturally lend themselves to a Shadowrun career, as they would
already have some necessary skills taht they would need for their "Class".

This type of game could be VERY fun if you have players willing to try it.
Good luck, and let us know how it works...;]

Bull
--
Bull, aka Steven Ratkovich, aka Rak, aka a lot of others! :]

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