From: | Lady Jestyr <jestyr@*******.DIALIX.COM.AU> |
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Subject: | Re: Physical Mages (was Re: Physad Enhanced Centering) |
Date: | Tue, 29 Jul 1997 16:24:29 +1000 |
> way to be a magical samurai when first introduced. I think the physical
> magician could be a very interesting character type, and isn't as subject to
> munching as people may think.
Agreed. To be as good a mage as the party mage AND as good a PA as the
party physad, you need quite a bit of initiation. And doubtless they'll
be initiating too, putting the "catch-up" mark further out of your
reach.
To be a bit more eloquent: Phys Mages are, as many have said, a nice
middle ground rather than the best of both worlds. They allow you a
nicely customisable character, while limiting the available power. Sure,
a PhysMage with enough karma can do ANYTHING any other character can do
(including summoning a nature spirit if you allow certain
highly-disputed edges), but that's a lot of karma. In the meantime,
they're fun characters to play. Our group has had two: I played an
ex-army Physical Sorceror Adept, and we currently have a Physical Snake
Shaman called Hissy Fit^H^H^H^H^H^H Backstrike. Sorry Guardian. :)
Lady Jestyr
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Who says I'm crazy? I prefer the term 'sensibility deficient'
- Tamino
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Elle Holmes jestyr@*******.dialix.com.au
http://jestyr.home.ml.org/
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