From: | Steve Kenson <TalonMail@***.COM> |
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Subject: | Re: [SR3] Conjuring |
Date: | Tue, 29 Jul 1997 09:32:45 -0400 |
rules the same, but switch to Magic rating as the measure for Drain, just
like spells. That way you don't get the double whammy of high Charisma
allowing both the summoning of more powerful spirits and making it easier to
resist Drain. And initiates get a bonus on Conjuring for having a higher
Magic attribute. And being a heavily cybered Conjuring Adept suddenly REALLY
sucks : )
Also, IMHO, there already is a "Conjuring Pool" of sorts in SR2. Your
Conjuring Skill dice can be split up between the Summoning Test and the Drain
Test in any way desired, just like Magic Pool for spells.
Steve