From: | Drekhead <drekhead@***.NET> |
---|---|
Subject: | Re: Full of Life |
Date: | Tue, 29 Jul 1997 10:12:51 +0000 |
> What I propose is removing the "middle category" and the special status of
> living beings. Something is either astrally active (and present in astral
> space) or it is not, and therefore is nothing more than an image in astral
> space. You can walk through a mundane person just like you could a wall or a
> car. If it's mundane (living or not) it cannot be touched or affected from
> astral space, but neither does it touch or affect astral forms.
I like the idea, but wouldn't this make it easy to detect a masked
initiate? Even though he looks mundane, you could simply try to touch
him, and if you can, you know that he is not mundane. Of course, you
can't have characters going around trying to touch everything.
> This way, astral forms have virtually no effect on the physical world. They
> don't displace air, airborne bacteria, or anything else for that matter. In
> the same vein, physical things have virtually no effect on the astral unless
> they are dual natured (and therefore also present in astral space). The
> seperation between the two planes is fairly clear cut.
This is more inline with modern day metaphysical theories on OBE's,
and parapsychology regarding ghosts and spirits, and it makes sense
from a game stand point.
I like it.
--
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