From: | Caric <caric@********.COM> |
---|---|
Subject: | Re: My New Campaign |
Date: | Tue, 29 Jul 1997 09:26:16 -0700 |
>Hey all, I need some input :)
>
>I have decided to start a new campaign (as soon as the characters in the
>current game retire), but I have sorta changed the premise of my game,
>or at least the beginning of it.
<snip details>
>I usually dole out the merits and flaws in their bg with out points
>or benefits)so are there any ideas on how to restrict the system to keep
>them from making a real kick-ass janitor?
Well limiting the edges and flaws will help, but one of the best ways to
lower the power level of the game is to limit the availability and such of
gear they can start with. This works with cyberware as well as other gear.
You may want to also limit skills to some maximum level...say three or so.
This promotes more of a wide range of skills, while limiting how badass
they can be at any one thing. Attributes will have to be looked at as
since they don't have alot of points they need to spend elswhere you may
see alot of 6's for atts. Do what you think best as far as this goes, but
be aware of it.
>Anyway...gotta stop blabbing,
Yeah right. ;)
>Thanks in advance,
Null persp.
Caric-the-my-email-does-too-work-<stomp>-<stomp>-shaman
"Roguefort? Isn't that a smelly kind of a cheese?"
-Porthos from The Three Muskateers