From: | George Metz <W0lfstar@***.COM> |
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Subject: | Re: [SR3] Conjuring |
Date: | Wed, 30 Jul 1997 01:32:43 -0400 |
> Putting successes toward reducing the target number would be a good idea,
> if it weren't for the fact that no other part of the game system
> (excepting Centering, which is metamagic and thus limited) works this
> way, and it's also just a tad bit more complicated. Being able to
> allocate successes from the summoning test as well as the Drain
> resistance test is relatively simple, and is similar to how successes can
> usually be dedicated toward reducing the base time or toward staging up
> damage (or the spell effect) in spellcasting.
Here's an off-the-wall, kooky idea. Since Magic Pool dice can be allocated
as spell defense dice for either you or fellow party members, why not allow
the Conjuring pool the ability to allocate Spirit Defense Dice? Work the same
way, but would only affect attacks by a spirit? Or am I just so far out in
left field that I'm missing the ball?
Wolfstar