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Mailing List Logs for ShadowRN

From: George Metz <W0lfstar@***.COM>
Subject: Re: [SR3] Conjuring
Date: Wed, 30 Jul 1997 13:07:16 -0400
In a message dated 97-07-30 07:06:49 EDT, you write:

> Hmmm.....there's always the possibility of trying this with _all_
skills....
> say
> limit skills to a general rating of 1x the base attribute (what it
defaults
> to best). You could take concentrations to 1.5x base and specializations
to
> 2x
> base with training. High skills are one of the biggest gamefun killers
when
> Munchkins are involved. Hehehe...that's what gamemasters are for
> tho...Ok...make an etiqutte(corp) 6 test. Munchkin:"Can I default from
um,
>
> um, um....firearms?" All the dice but evil evil TN's.

Ewww, the hideousness of that thought. Why? Because everyone will max their
attributes with Karma, then max their skills, concentrations, then
specializations, and since those caps are in place, become perfect specimens
of their species. All that's left is Immortality. I can see it now, everyone
notices a proliferation of Troll martial artists who can roll 32 dice for
their Unarmed Combat/Martial Arts/Tae Kwon Do skills. Not a good idea.

Wolfstar

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