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From: "J. Keith Henry" <Ereskanti@***.COM>
Subject: Re: [SR3] Conjuring
Date: Thu, 31 Jul 1997 00:16:54 -0400
In a message dated 97-07-30 18:12:27 EDT, lobo1@****.COM (John E Pederson)
writes:

> <On the topic of Charisma and Conjuring (sorry, I lost the other thread
> by accident), the Charisma vs. Drain for spirits has to do with the "Self
> Image" concept. Invoking a Spirit or Elemental means influencing other
> beings. They reflect their perceptions of the caster by the way the
> caster's "self image" reflects upon their own presence. That Charisma is
> their bridge into the world sort of.>>
>
> Now, I'm a bit confused. What you're saying is that how the caster views
> himself (self-image) is more important than how he actually is?

Actually, that is somewhat correct. Ever remember that statement about the
newbie mage in training projecting with the little old man mentor? Newbie
arrives, can't find his mentor until "the big booming voice" gets his
attention.

> Or do you
> mean that his strength of personality (which really could be represented
> by either Charisma or Willpower depending a bit on the situation and how
> you interpret things) is what is most important to the spirit being
> summoned?

And Again, the answer would be yes. Just remember that Charisma is a
reflection of Self Image and the Perceivable Persona. Willpower is the focus
and directive "force" that a person can imply upon a responsive medium.

> Here's an idea: The Conjuring test represents the magician
> attempting to influence/coax/force the spirit into servitude. The Drain
> Test (based on Charisma) represents the summoner sort of getting the best
> of the spirit (or vice versa).

Nice so far.

> Here's the way my system would look in that perspective:
> The Charisma test for summoning represents the magician negotiating with
> and persuading the spirit to do what he wants. Throwing in lots of
> Conjuring would represent a more brute force attempt in which the spirit
> is more or less forced. The Drain being determined by magic represents a
> sort of metaplanar phone call in which the summoner sends notice to the
> appropriate metaplane via a bit of channeled magical energy, the stronger
> the call, the stronger the spirit that responds. This channeling of
> magical energy causes fatigue (aka Drain) on the summoner. Conjuring
> Drain, like Spell Drain, is resisted with Willpower,

Whoa, hold on, what happened to Charisma?

> representing the
> magician's strength of mind conquering and putting away that fatigue.
> Throwing Conjuring pools represents the summoner's ability in
> communicating with the spirits making it easier to get them to show up.
> At least, I think that's how I see it.

The idea is the same, but I think we see Willpower in different lights.

> <<And the idea of a conjuring pool is a good thing, at the very least for
> the Hermetics. Sorry, I love Shamans, but the idea of a Conjuring Pool
> in the hands of Spider or Owl just sends chills up and down my back.>>
>
> Conjuring pool would work just like the Magic Pool, in that the number of
> dice that can be thrown into the Summoning test is limited by the
> summoner's Magic Rating. So extra dice mostly make it easier to resist
> the drain of Summoning.

Okay, then here is one to chew on and please note, you'll want to have
Granites' new teeth for this one. Spirit Etiquette for your "negotiating."

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