From: | "MARTIN E. GOTTHARD" <s457033@*******.GU.EDU.AU> |
---|---|
Subject: | Re: Karma & Characters |
Date: | Thu, 31 Jul 1997 15:35:50 +1000 |
> >go back to what she had. She can still be a mentor to new PC's (Blade)
> >but is not needed as a crucial part to the story.
>
> There's a great point, old PCs make great NPCs. The players know them and
> they like to know that their old favorite character isn't just thrown away
> now that a new game has started.
Old PC's also tend to get a bit more respect from the players.... They're
less likely to screw them over for no reason (unless you've got a munchie
in the group)...... And if the previous characters have amassed a serious
amount of karma they get the respect (and fear) of the new characters,
which makes the GM's job easier.
Old PC's also usually have established personalities and
histories, which can be used to make plot devices which interest the players.
Marty