From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: Full of Life |
Date: | Thu, 31 Jul 1997 11:12:03 +0100 |
> If you use perception and cover modifiers for spellcasting, don't
> forget about the size of the target. You're modifier to hit a marble
> is what, +6? That's really going to put a crimp in the effectiveness
> of grounding that spell. Ditto for attempts to ground out through
> spell locks and most foci.
That is actually something SR is greatly in need of: a simple table
showing TN modifiers for object sizes. It doesn't have to be anything
fancy, but BTB it's just as easy to hit a coin as it is to hit a dragon.
Unless that coin is being held by the dragon, in which case it's a
+4 for making a called shot to shoot the coin out of its paws.
A simple table like this (values thought up on the spur of the moment, so
take them with a grain of salt):
Size Modifier
Coin +8
Weapon +4
Body part +4
Dwarf +1
Human +0
Troll -1
Small car -2
Dragon -4
Medium car -4
Large car -6
Building -8
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
And you can try and you just might...
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
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