From: | George Metz <W0lfstar@***.COM> |
---|---|
Subject: | Re: Force Points for Initiation (was: The Chromium Mage) |
Date: | Thu, 31 Jul 1997 14:15:16 -0400 |
> Same thing happened with Alpha and Betaware, why do you think Delta came
> about?
> So there would be a 'really, really rare' category of better cyber, since
> everyone and their brother had at least Alpha. SR has been doing this
over
> time, just upping the power levels every year or so, and it's not a trend
I
> like. Just look at Cybermancy, was that idea even remotely necessary? It
> was
> something to get Cybertechnology to sell better, imo, and a fairly
> interesting
> but not really... good idea.
On Cybermancy: Consider that the main factions providing the conversion
utilize blood magic, and that the link of blood magic can play all sorts of
havok in the storyline.
On Cyberware: I just want to know why there's a SOTA for the matrix and not
for the rest of the world. So in our setting, Alpha is normal(with book costs
NOT multiplied), Beta is list cost times 4, and you can't get Delta because
if you know that delta exists yer ahead of the curve. Standard essence cyber
is half book cost.
On Initiates: Who cares how common they are, when the majority of the runner
teams out there effectively doubles the percentage of magicians in the
general populace. Initiates are supposed to be rare, yes. Magicians in
general are supposed to be just as rare in the general populace. How many
teams have two mages?
Wolfstar