From: | George Metz <W0lfstar@***.COM> |
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Subject: | Re: Force Points for Initiation (was: The Chromium Mage) |
Date: | Thu, 31 Jul 1997 14:46:29 -0400 |
> Because unless you limit shielding dice and magic point increases as
> well, with gradual initiation, by the time the character gets to the
> level of metamagic they want they'll have grotesque amounts of shielding
> dice and similar magic ratings...
(Suddenly, the light comes on in the back of Wolfy's skull.) OH!!! I grasp
the concept now! Alright!
As far as my group is concerned, When you use gradual Initiation rules, the
Initiate Grade that they gain the power at is considered 0 for that metamagic
power. I mean, sure, you still get your magic rating dice, but at least you
don't have oodles of shielding dice when you finally get the power. That'd
defeat the purpose of gradual Initiation.
As for magic rating, I suppose you could allow them to lose a geas OR gain a
point to their magic attribute as a way of limiting that....