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Mailing List Logs for ShadowRN

From: Craig J Wilhelm Jr <craigjwjr@*********.NET>
Subject: Re: Vorpal Monowhip
Date: Fri, 1 Aug 1997 00:18:37 -0400
Martin, I got your message, but your mail server spit it back to me,
saying "We Don't Accept Spam". My was server recently fixed to keep
people from bouncing mail off of it for spamming purposes, and I guess
it hasn't been taken off the black list of some servers (including
yours). Therefore I decided to send my reply to the list. Hope no one
minds. At least it's on topic!

MARTIN E. GOTTHARD wrote:
> Hmmmm...... Do you get offhand penalties for the paired 'whips ??? It'd
> seem to me that swinging a pair of two meter long flexible things that you
> can't see would b a trifle difficult.

I though this too. When my player came to me with the idea for
this
character I thought he was nuts. I told him it would be like standing in
the center of a mono-molecular blender and that the chances of the whips
getting tangled up was quite high unless he was exceptionally skilled.
He wasn't concerned with penalties, he just thought it would
look cool,
which I kind of agreed with. So he went off into the other room to
create his monster, and came back with a shit eating grin on his face.
He put 6 skill points and 3 magic points on Armed Combat (total armed
combat 12... ARHG!) and 1 skill point on his two weapon skill. I use the
Second Weapon in Melee rules from FOF, so with the use of only one
Combat Pool die, he ends up rolling 25 dice for his attack. He still has
the normal penalties for using two weapons, and I arbitrarily gave him
an additional +1 to his T#'s when using both whips.
Yes, I know how disgustingly munchie that sounds, but that's
where his
combat forte is, up close (lemme tell you, he was hellacious in Bug
City. He himself killed dozens of bugs, nobody else even came close to
the number of kills). He sucks with Firearms (compared to the sammie in
the group). He's not really a munch, he's a great role-player, and this
characters real job/function is that of a fixer who goes along on runs
to make sure they get done right. The vast majority of his abilities are
social skills.

Peace!
--
Craig J Wilhelm Jr

Reality is nothing but a refuge for those who can't handle role-playing.

http://home.earthlink.net/~craigjwjr/

ICQ UIN: 1864690

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