From: | "Simon.M" <Simon.M@**********.COM> |
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Subject: | Re: BIO-Warfare. |
Date: | Thu, 4 Dec 1997 21:31:28 -0000 |
>queen/mother brings forth a worker and commands it to die while manifest,
>thereby leaving it's shell behind ... the skin/armor can then be shaped and
>molded into weaponry ... as some of the invae have the Venom power, they
>could secrete their venom onto the melee weapons, thereby increasing the
>damage of the weapon (or even applying tranq on them to capture the
offending
>individuals). This is not close to the living weapons that you mention in
>the last sentence but is another idea.
I like that, but it's too close to magic weapons from White Wolf and Storm
Bringer(Elric). It's really worth thinking over(maybe when i have the time i
will try it).
>Though the below are not vat-grown weapons as you suggest, they are tech
>versions that do roughly the same thing ...
I won't go through the list. Although they are much better suggestions than
i came up with, i was looking for the whole bio-stuff scene. I will(again
when i have time) really take a look at your stuff here. It makes for some
good images(tech boys VS bio boys... Hmmmm...).
>As for growing vat grown weapons of this category ... considering the
>Warhammer 40K and the Tyrannids ... consider bioware versions of the hand
>razors and cyberspurs ...
I thought they already had these out in net books? Yeah, i am sure of that.
I think?
>how about you give us the ideas for the
>rules
>concerning the bio-weapons you are thinking of introducing into your game
Well, i already introduced them in so i am way ahead here.
I thought i already wrote most of that stuff out, so could you posibly be a
tad more spescific?
Thanks, your input has been great!
Seconds?
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"Need more input."
-Jonny 5, Short Circit.