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Mailing List Logs for ShadowRN

From: Jeremiah Stevens <jeremiah@********.EDU>
Subject: Re: Magic Questions
Date: Fri, 5 Dec 1997 22:06:42 -0500
On Tue, 2 Dec 1997, J. Keith Henry wrote:

>
> > >Also, what if you could place a dummy auro in the way of the spell that
> > >looked like it's target? Som sort of illusion spell which duplicates a
> > >person's aura. Take an opposed force test to see if the illusion spell
> > >fools the incoming and Robert's you mother's brother - magical chaff.
> >
> > Doesn't work, IMHO. Remember, "all things reveal their true forms and
> > natures
> > when viewed in astral space" (p.145, SRII). Illusion spells don't work in
> > the
> > astral. Illusion spells cannot duplicate or alter auras.
>
> Okay, true enough, but what about a "Complexity Modifier" that could allow
> for an Illusion spell to have a chance to not be quite so "penetratable".
I,
> and the game group here, have looked at it from the point of view of
> designing Illusion spells to confuse Detection spells. Say something that
> would work similarly to a "Mana Shroud" from the Awakenings book.
>
> It isn't that impossible to consider, and offers other chances at "stealth"
> against Detect Enemies and/or Detect Intruder type of magic.
>
I like the idea of Illusion spells cast only in astral space. Obviously,
an illusion cast in the material world would be revealed to be so in
astral, but an illusion cast in astral could work. I would think,
actually, that astral space would be conducive to illusions, as an astral
mage can essentially will into existence any prop he wishes- clothing,
jewlery etc. Thus, an illusion spell would be a more concentrated act of
will designed to create something to deliberatly fool another person.

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