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From: Matthew Johnson <mjohnson@*.ARIZONA.EDU>
Subject: Re: Attributes
Date: Wed, 10 Dec 1997 13:59:03 -0700
> Here is the system I use :
> - The attributes in my SR game are : Strength, Agility, Charisma,
> Manipulation, Willpower and Intelligence. Which gives three groups
> (physical, social and mental) with 2 attributes each. Ont is the active
> attribute and the other is the passive one.
> - The skills are limited to the sum of two attributes, one active and one
> passive. Thus, your skill armed combat is limited to Strength + Agility.
>
> Cobra.
That is an interesting system, and I like the idea. what do you do about
all attribute tests for Body? Use Strength instead? Of course, it is rare
that a skill will reach the sum of those two attributes. Well, perhaps not
rare, but it will keep those who are really low in attributes from getting
far skill wise. Average human NPC, all 3s, max 6 on a skill.

---------------------------
Matthew Johnson
mjohnson@*.arizona.edu
http://www.u.arizona.edu/~mjohnson
ftp://150.135.184.121 login: anonymous pw: email
----------------------------

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