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From: BulletShower <nmatausc@****.CIP.FAK14.UNI-MUENCHEN.DE>
Subject: Why is everyone so happy with RBB2?
Date: Fri, 12 Dec 1997 14:05:12 +1000
A captatio benevolentiae first:
I´ve been off for couple weeks, so please pardon me for repeating any
comments that may have been made on this topic before.


Okay, okay.
We´ve been waiting for a real loooong time for the Rigger Black Book
2 to appear. Then, great FASA gave it to us.
Question: What does it have the old RBB does not?
Some more vehicles, some redesigned rules, and -- veeeeery important,
that -- rules for rigging. Gee. I needed them. Really, couldn´t stand
playing SR without 'em.
But we are all educated people, or so they tell us, and so we say,
well, it's a sourcebook, y'know, there's gotta be some stuff in it
that's not *that* interesting for everyone. And we accept it, as
always.

Another question: Are we really, I mean, *really* satisfied with the
design/construction rules FASA gives us? Can we design really every
(not necessarily) sensible vehicle we dream of? Without problems?
Like, six-wheeled autos with steam engines (just for fun), or a blip that =
works on
higher-powered variable-bypass jets? No? Or, is it possible to design
powered roller-skaters? Or ceramic-engine (aka Multifuel) hydrofoils?
Or amphibic vehicles powered by props and/or diesel engines? Or coal?
Or wood? Or is it possible to create muscle-powered urban vehicles?

The answer is no. Or, at least, a great many nos. Don´t get me wrong:
they have high-quality stuff there; the FASA sourcebooks belong to
the best I know. It´d be naive to believe FASA´s in the business to
*not* make money. But both RBB lack the quality I expect to find (and
have found) in (other) SR sourcebooks.

Same goes for the Virtual Realities books. The FASA guys never
presented us a good "construction kit" for programs, only different
classes of programs, or some mixed ones. *Not* well done, definitely
not.

These are the reasons why I use the decking/designing rules for
Cyberpunk2020 and (TATAH)
the *GURPS Vehicles* Book. In it, you´ll find
virtually everything for designing vehicles, not just cars, bikes and
maybe jet fighters. Really, this book is definitely worth buying. I´m tr=
uly
impressed.

Any comments?

:)
BulletShower
__________________________________________________________________________=
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For more information on diceless roleplaying, netbooks, and, of course, AM=
BER, dial
http://www.cip.fak14.uni-muenchen.de/~nmatausc
OR try
http://141.84.137.159/~nmatausc/

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.