From: | Lehlan Decker <decker@****.FSU.EDU> |
---|---|
Subject: | Re: What Cyberpirates need |
Date: | Fri, 12 Dec 1997 09:20:12 -0500 |
> ---Lehlan Decker <decker@****.FSU.EDU> wrote:
> >
> > On Wed, Dec 10, 1997 at 04:13:27PM -0800, Jyster Cap wrote:
> > > Hey I bought Cyberpirates and I thought the book
> > > was great, except one item. It doesnt have prices
> > > for stolen items, illegal items, and how do you
> > > trade one item for another. Especially since the
> > > game revolves around hijacking stuff and selling it.
> > >
> > >
> > ??? Check out 137-138 to get the price of living on different
> > items. This should give a fairly good idea of who needs what.
> > The rest is usually whatever the market will bear, and depends
> > on your negotiating skill, and the type of campaign your in.
> > IMHO of course.
> >
> It still doesnt give price for illegal items and things
> like that.
I don't think any book has ever given concrete prices. They
always do it as a percentage of seattle.
The list on those pages lists lots of things that could be "illegal"
food, slaves, etc.
This method also lets GM's adjust via Street Index etc, how much
nuyen they want floating around.
--
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Lehlan Decker 644-4534 Systems Development
decker@****.fsu.edu http://www.scri.fsu.edu/~decker
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Time is the best teacher. Unfortunately it kills all of its students.