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Mailing List Logs for ShadowRN

From: Gurth <gurth@******.NL>
Subject: Re: My Favorite Adventure Module
Date: Sun, 14 Dec 1997 13:40:20 +0100
Bull said on 18:15/13 Dec 97...

> I have DNA/DOA but really haven;t had the chance to do more than skim it...
> I have several Modules like that :]

I tend to run the adventures I buy, but I'm not sure if that's what'll
happen with DNA/DOA and Mob War!.

> I didn;t mind Total Eclipse... I agree that is was badly written, but the
> concpt was interesting for me as a player, and it totally creeped me out
> towards the end cause I have a SEVERE case of Arachnaphobia in RL, so the
> thought of a giant, evil Spider was just really creepy :] PLus it
> confirmed my suspicions that SPider is really evil :]

Here, they didn't even get that far. The PCs managed to get two of the
rockers killed (okay, so one took a stray burst by his own security
guards...), and when they delivered the remaining two to Mr. Johnson I
decided he wouldn't take such incompetents with him on the remainder of
the adventure. The end result of the adventure was a few Karma, some
nuyen, and the PCs reputation going down...

> I have Harley, and have played through bits of it... Very nice module if
> you don;t mind a touch of the IE :]

In Harlequin it's acceptable, IMHO, but perhaps that is because I ran it
before I bought and read the sourcebooks in which the IE plot gets a bit
out of hand.

> We didn;t do much with Harley's Back, but it seemed a bit... Weak....
> <shrug>

It's okay, but depends a lot on roleplaying instead of rollplaying, which
may make it unsuitable for some groups.

> My favorite Module has to be Maria Mecurual... It has the two coolest "Bad
> Guys" FASA's ever made in it, has a decent, and fairly straightforward plot
> (Well, so to speak:)), and was a lot of fun both the time I played it, and
> the time I GMed it :]

Mercurial is good, unfortunately it's out of print (hey, wouldn't that be
an idea for FASA? Take a couple of the best old SR adventures and put them
into a book, with less art etc. so each takes up less space than in the
original book... Sure, many people wouldn't buy it but players new to SR
would, I think).

> List Flunky of ShadowCreations, creators of the Newbies Guide,
> ---- in production now!

LOL! :)

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
My mind is numb but my mouth's okay.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-> The New Character Mortuary: http://www.electricferret.com/mortuary/ <-

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