From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: My Favorite Adventure Module |
Date: | Sun, 14 Dec 1997 13:40:20 +0100 |
> I have DNA/DOA but really haven;t had the chance to do more than skim it...
> I have several Modules like that :]
I tend to run the adventures I buy, but I'm not sure if that's what'll
happen with DNA/DOA and Mob War!.
> I didn;t mind Total Eclipse... I agree that is was badly written, but the
> concpt was interesting for me as a player, and it totally creeped me out
> towards the end cause I have a SEVERE case of Arachnaphobia in RL, so the
> thought of a giant, evil Spider was just really creepy :] PLus it
> confirmed my suspicions that SPider is really evil :]
Here, they didn't even get that far. The PCs managed to get two of the
rockers killed (okay, so one took a stray burst by his own security
guards...), and when they delivered the remaining two to Mr. Johnson I
decided he wouldn't take such incompetents with him on the remainder of
the adventure. The end result of the adventure was a few Karma, some
nuyen, and the PCs reputation going down...
> I have Harley, and have played through bits of it... Very nice module if
> you don;t mind a touch of the IE :]
In Harlequin it's acceptable, IMHO, but perhaps that is because I ran it
before I bought and read the sourcebooks in which the IE plot gets a bit
out of hand.
> We didn;t do much with Harley's Back, but it seemed a bit... Weak....
> <shrug>
It's okay, but depends a lot on roleplaying instead of rollplaying, which
may make it unsuitable for some groups.
> My favorite Module has to be Maria Mecurual... It has the two coolest "Bad
> Guys" FASA's ever made in it, has a decent, and fairly straightforward plot
> (Well, so to speak:)), and was a lot of fun both the time I played it, and
> the time I GMed it :]
Mercurial is good, unfortunately it's out of print (hey, wouldn't that be
an idea for FASA? Take a couple of the best old SR adventures and put them
into a book, with less art etc. so each takes up less space than in the
original book... Sure, many people wouldn't buy it but players new to SR
would, I think).
> List Flunky of ShadowCreations, creators of the Newbies Guide,
> ---- in production now!
LOL! :)
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html - UIN5044116
My mind is numb but my mouth's okay.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
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