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Mailing List Logs for ShadowRN

From: BulletShower <nmatausc@****.CIP.FAK14.UNI-MUENCHEN.DE>
Subject: Re: Why is everyone so happy with RBB2?
Date: Mon, 15 Dec 1997 09:51:44 +1000
Gurth <creator@******!.nl> wrote:

> Weren't you the diceless-SR fanatic? That does explain some things ;)

Hm, maybe you got a point there. ;)


> I have to agree there, the design rules work, in a way, but they are ver=
y
> inflexible, and not all possible combinations (which would have hidden t=
he
> inflexibility somewhate) can be made -- a good example being the creatio=
n
> of a gasoline-powered APC. Why isn't there a suitable engine for this?

Thanks Gurth. :)

> OTOH, many of the examples you mention just won't be around for the simp=
le
> reason that nobody would bother with them. Steam-powered cars are rather
> impractical, not to mention quite unnecessary if you have internal
> combustion engines, so nobody will use them -- that's reason enough for
> the system not to cater for them, I say.

Hm. But what if there are players that are into that sort of thing?
One of my players is a chiphead, member of a Post-Doomsday-Posing
Gang. All of his friends drive steam-powered cars. Why not?
Shadowrunners can be blunt, simple-minded morons, too. Question is,
how long will they survive in the world of SR. But that´s surely not
the point.

> The problem with creating systems that allows ou to truly build things
> like programs or vehicles from the ground up, with the things _you_
> (meaning "you" in a general sense) want from them, is that they get very
> complex very fast. I haven't seen GURPS Vehicles (though I might buy it
> one day), but I do own 3G3. That one takes some time before you know wha=
t
> you're doing with it, but once you've got it down, it's pretty fast.

I´m also proud owner of 3G3; compared to GURPS vehicles, 3G3 is
really complicated, and you admittedly need some time to understand
the rules machanics. Not so with GURPS Vehicles. It´s fast, easy (not
simple) and detailed. Well worth trying (gee, they should give me
money for this campaign).



:)
BulletShower
__________________________________________________________________________=
_____________
For more information on diceless roleplaying, netbooks, and, of course, AM=
BER, dial
http://www.cip.fak14.uni-muenchen.de/~nmatausc
OR try
http://141.84.137.159/~nmatausc/

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.