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Mailing List Logs for ShadowRN

From: Mon goose <landsquid@*******.COM>
Subject: Re: Recoil and Strength
Date: Wed, 17 Dec 1997 11:22:54 PST
>Now, I have never fired a gun, but it would seem to me that trying to
>control recoil via your strength alone would be a tiring exercise. Why
would any sane runner continually fight recoil simply to save a few
bucks?
>

In real life, some people buy .357 revolvers insted of 10mm automatics.
Samebasic round, revolver has no recoil comp other than mass. Why buy
it? Well, thercoil doesn't bothersome people. Some people won't buy
either, and stick to a .38 or something, so as not to break a wrist.
Strength is a pretty good indicator of how beafy your wrists are, and if
the recoild isn't a problem, WHY spend the money?
As for taking stun or someything for shooting, how many rounds are these
characters firing? 1000 per day? That would be tiring. A combats
worth is not enough to incur a penalty (except maybe when typing 20
minutes later. They can always get a cushy grip for the gun. :)
Personally, I think the recoil mechanics in SRcoulduse some work, and
certain guns should have STR/ body/ mass minimums for effective use, but
its not that big a deal.
Now, if somebody doesn't know HOW to hold a gun properly, they could get
hurt. Thats where the "rule of 1's" and "combat accidents" come in.


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