From: | Brett Borger <bxb121@***.EDU> |
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Subject: | Re: SRII Lethality |
Date: | Wed, 17 Dec 1997 15:26:30 EST |
> solution that is solved with guns. Make them fly places, without
Been there, done that. 1) He rarely plays a big fighter, so he often
has a decent set of social skills. 2) His luck applies there too
3) So does his blase attitude.
> their weapons and armor. Make them go to embassy parties with
> nothing but a tuxedo. As they get into the big leagues, have them
> start to deal with the occasional military force. (And adjust it so
> the military will always win, period). My current PC's are fairly
Been there, done that. It doesn't bother him to lose. I'm not
trying to make him lose, I'm trying to make him bothered! :)
I'm all for giving players the reins, but I would occasionally like
to have them be intimidated by something.
-=SwiftOne=-