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From: "Simon T. Sailer" <Simon.Sailer@****.AC.AT>
Subject: Re: Why is everyone so happy with RBB2?
Date: Thu, 18 Dec 1997 10:48:03 +0100
> Also sprach "Simon T. Sailer" <Simon.Sailer@****.AC.AT>:

Richtig angenehm, hier ein paar Deutsche worte zu lesen... ;)

> > You say that roleplaying has nothing to do with creating effective
> > characters... I am sick of all that players that believe they are
> > good roleplayers just because their characters are weak...
> > (no personal offense intended)
> > creating weak characters is VERY bad roleplaying, IMHO...
>
> I did not say playing weak characters was good roleplaying.
> However, you'll have to agree when I say that *generally*, playing
> effective, ie., strong characters is easier than playing weak ones,
> simply because the latter do not have raw power (be it money,
> strength, or otherwise) to use in certain situations.

Ok, I agree. Sometimes it's easier. But some problems can not be
solved with good roleplaying alone... as I see it, developing the
character so that he has the right ware/skill/attribute rating/tool
at the right time is a essential part of shadowrun, and is fun, too.
I am not sure if it's the right way to force the players to solve
each situation without thing normally necessary to do so...
After all, the game's name is not 'McGyver' but shadowrun.
A certain level of power/combat is part of the game and part of the
'shadowrun-feeling'. (imho of course)

> Not necessarily. Take a look at the SR universe: there are lots of,
> lots of squatters, and many of them do indeed get old. Living is
> about coping with situations, not necessarily overcoming them.
>
> BulletShower

I didn't know you liked to play squatters... just kidding. Well,
squatters aren't that sort of a good example... they do not live,
they just -barely- survive. A shadowrunner, no matter how powerful or
weak, is something different...most shadowrunners aim at getting out
of the dirty business somehow, so they try to make a lot of money...
and they have something to offer, some special skill. They don't
start at the same level as a squatter... They have *something* ...
unless you use some special character generation method with all
priorities at level E... ;)

ss

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