Back to the main page

Mailing List Logs for ShadowRN

From: Barbie <barbie@**********.COM>
Subject: Re: SRII Lethality
Date: Thu, 18 Dec 1997 23:55:18 +0100
At 17-Dez-97 wrote JonSzeto:

>Hey guys:

Ahmm...Can I give an answer too? :)

>What do you think about the lethality level of the Shadowrun combat system
>overall? This includes melee, guns, explosives, and magic.

In normal play its fine.

>If it's too lethal, why do you think it's too lethal? Too easy to stage up
>damage? Too hard to stage it down? Power too high?

It falls apart with higly cyberd or magiced types, there should be an
damage maximum to all muscle powered attacks.
A cybered troll can do more damage with his hands, sword or bow than with
an assault cannon.........

>If it's not lethal enough, again, why? Staging? Power? Damage Levels?

Even so are the lower end abit to week, under normal rules a holdout or even
a sword is useless in the hands of a weak char, or unskilled.


>The general consensus I seem to get (here and on r.g.f.c) is that Shadowrun
>isn't lethal enough. Either it's too easy for characters to resist damage, or
>too hard to get it up to an appropriate level of lethality.

Yep, true if you look at the edges of whats normal, in the middle its just
fine.

--

Barbie
---------------------------------------------------------------
Did you know what a rhinoceros is?
All that is left from the unicorn.

http://www.amigaworld.com/barbie
FAQ keeper of SR_D, the german Shadowrun mailing list.
Amiga RC5 Team effort member.
---------------------------------------------------------------

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.