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Mailing List Logs for ShadowRN

From: losthalo <losthalo@********.COM>
Subject: Re: SRII Lethality
Date: Fri, 19 Dec 1997 11:23:08 -0500
At 03:36 PM 12/19/97 +0100, you wrote:
>Then you may want to take a look at the Rolemaster combat system.
>In this system anybody can kill anything with a single attack, depens
>on how lucky his dices are.
>If you have better stuff and skill your change to hit and damage goes up.
>If hit good enough your change to make an critical damage raise too.
>So even an unskilled squatter can kill a sam, if hes lucky, but the trained
>one will have a better change to do so.
>the system includes bleeding rules, critical damage to the body, instant
>death, optional hit locations and all what is fine in combat.
>IMHO the best combat system ever designed.

Yes, and I've seen the system played, by people who had been at it for
years, and was impressed by their ability to make use of the tables, lots
of them, so quickly. Putting in the time, it's definitely a good system,
but I can run SR practically out of my head most of the time. While
playing I sometimes consult books for magic rules or the like, but mostly I
know how it works, and just have to worry about having the character sheets
I need in front of me. That's definitely more comfortable. But it's a
good example of a system which does both of the things we want, so maybe
it'll give us some ideas? :)


losthalo@********.comGoFa6)7(Im6TJt)Fe(7P!ShMoB4/19.2Bk!cBkc8MBV6sM3ZG
oPuTeiClbMehC6a23=n4bSSH173g4L??96FmT1Ea4@*********************
4h7sM8zSsYnk6BSMmpFNN0393NRfmSLusOH1Whileyouarelisteningyourwillingat
tentionismakingyoumoreandmoreintothepersonyouwanttobecome

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