From: | Barbie <barbie@**********.COM> |
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Subject: | Re: SRII Lethality |
Date: | Sat, 20 Dec 1997 23:04:19 +0100 |
>Which brings up another failing of the SR system, very few dice to roll, in
>a system where at least two successes is needed for real success (for most
>tasks). A skill of 3 doesn't mean much in effectiveness. I think this is
>one of the benefits of attribute + skill systems (although their failing,
>certainly, is that min-maxing to get eight or ten dice is too easy). I'd
>rather not see characters adding their Quickness 5 and Firearms 4 together
>to get 9 dice to attack... ick.
If you want this to do, skip the pools completly and use the attrib as pools.
So you have more or less the same effect.
--
Barbie
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http://www.amigaworld.com/barbie
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