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Mailing List Logs for ShadowRN

From: Lehlan Decker <decker@****.FSU.EDU>
Subject: Re: Rigger Book 2
Date: Fri, 26 Dec 1997 14:56:29 -0500
On Tue, Dec 23, 1997 at 09:12:45PM -0500, Ralph and Ivy Ryan wrote:
> ----------
> > From: Lehlan Decker <decker@****.FSU.EDU>
> > To: SHADOWRN@********.ITRIBE.NET
> > Subject: Re: Rigger Book 2
> > Date: Tuesday, December 23, 1997 1:04 PM
> >
> > On Tue, Dec 23, 1997 at 12:57:24PM -0500, Ralph and Ivy Ryan wrote:
> > >
> > > Ivy K. (wait for me review of Awakenings)
> >
> > Ouch! Poor spike, looks like there will be some good arguments over
> > christmas.
> > 1st. I will agree on a few things. The editing sucked. Period.
> > The book also relied on some things (such as skill web changes)
> > from the companion. Overall the book isn't my favorite and
> > I too was slightly disappointed (hype does that), but it did
> > do what it promised. Riggers now have a common set of rules (instead
> > of our various house rules), that make them playable. Perhaps
> > an errata will be printed, perhaps not.
> > Rigger 2 was the first I was upset with the editing. Cyberpirates
> > looks very good, as did the books before.
> > I have a feeling your the type, you just have to agree to disagree
> > with. I gave it 7/10.
> > By the way, if you don't like R2, which rules do you use?
> > Check out Jane's registry. It had a decent set I used until R2
> > appeared.
>
> I give it a 1/2 outta 10. I use common sense for most things when it comes
> to vehicle combat. Crazy maneuvers I make them roll, but normally there
> isn't any vehicle combat. Drive down a crowded street and try to visualize
> having car to bike combat. Ain't gonna happen. Too much else in the way,
> plus, what're the rest of the people on the road gonna do? Not to mention
> the cops!
>
> Incidentially, I liked Cyberpirates too. Thought the Swashers (esp
> Gingerbread) were the best part, but the rest was good too. There is some
> good stuff coming from FASA, just the "Companion" and R2 were so bad. I am
> not one of the rich folks and I hate to waste my money.
>
> Ivy K

Sounds like house rules to me. And didn't you say you were against that
sorta thing? R2 and the companion are both "core" rules, and will
most likely see print in SR3.
Rule books are always optional, but they give players a common
reference. Otherwise arguements will result.
We've already altered a few things in R2, and have yet to ever
use the rigged security system. (I don't know if we ever will, none
of us like it that much). But it gives us common ground.
Without it, I would have to write down every common sense rules I use.
(which I do occasionally do), and at that point, hell I'll
write my own game system, and stop spending the money.

--
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Lehlan Decker 644-4534 Systems Development
decker@****.fsu.edu http://www.scri.fsu.edu/~decker
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Time is the best teacher. Unfortunately it kills all of its students.

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