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From: Ereskanti <Ereskanti@***.COM>
Subject: Re: Initiation Advancement (Re: Foretelling)
Date: Sun, 28 Dec 1997 22:11:35 EST
In a message dated 97-12-28 13:18:01 EST, mooreb@*****.FAC.COM writes:

> > That Help explain a few things?
>
> Yep, but you can still "join one group for abilities, another for
> grade".
>
Sadly, that is where the GM must determine the end-flavor and end-style of the
game itself. Hopefully, most GM's don't design things so utterly easy to be
in multiple groups so that one can gain in multiple abilities without paying
some hefty karma. Hell, Binder was in 4 at his peak (Council of Stone-
Druidic, the Crafters, the Mechanics, and Geeker's Path)....now he's just down
to the Mechanics and Self Initiation....hey, a brainstorm....

Perhaps the GM could decide that the group with the "higher end karma cost" is
the base cost, and the extra karma is for the "least expensive group".

This conversation also made me think of something. In Threats, under the
"Black Lodge", it mentions one member might be really high or important in one
group but would still fall under the restrictions of the other (that being the
Lodge). Makes me wonder....

-K

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