From: | TODD ROBBINS <digger-@****.COM> |
---|---|
Subject: | Re: Sniper rifles |
Date: | Mon, 29 Dec 1997 23:03:00 -0600 |
> You are correct, and it does work quite nicely that way. However, Common
> Sense is hardly a common thing, and I know that quite a lot of details
> aren't acted upon by GMs mostly because there's nothing covering that
> eventuality in the rules. Personally, when I'm running a game, I let
> anyone who has training as a sniper enjoy the presumption of a flash
> suppressor and, assuming they've got it in their equipment list, sound
> suppressor. Which really throws off anyone who's not trained when they
> try to snipe, and then wonder why the cavalry's charging up the hill at
> them. =)
Hehehe.. well, I guess common sense is becoming more uncommon all the
time, but I personally still don' see much use for instructions on
toothpicks. I'm just concerned that SR might become bogged down with
too many tables, charts and modifiers that it looses it's playability.
> Overall, you're right, Digger, all I'm saying is that stuff like that
> could all be included in an advanced rules section rather than a sidebar
> setup.
I wouldn't mind an advanced rules section, as long as it is done with
moderation.
Digger