From: | "Jeremy \"Bolthy\" Zimmerman" <jeremy@***********.COM> |
---|---|
Subject: | Re: Zeitgeists (Ghosts in Time?) |
Date: | Fri, 1 May 1998 13:10:13 -0700 |
> From: Ubiratan P. Alberton <ubiratan@**.HOMESHOPPING.COM.BR>
> To: SHADOWRN@********.ITRIBE.NET
> Subject: Re: Zeitgeists (Ghosts in Time?)
> Date: Friday, May 01, 1998 12:43 PM
>
> Jeremy "Bolthy" Zimmerman escreveu:
> >
>
> >
> >
> >
> >
> > Yeah, I kinda settled with the idea of having to have a physical
embodiment
> > of an era required to summon it. Like a battered WWII helmet, or the
> > tombstone of a person who died from VITAS. I don't know about how to
> > summon them. I was thinking it would be in the province of a
particular
> > type of shaman... kinda like how the Spirits of FF can only be summoned
by
> > certain shamans and TNN mages who follow the paths.
> >
>
> I have also come up with a magician for Lumini (forgot to say this
> before :) ).
> they's be more or less hermetic, something liek the phylosophers of
> Ancient Greece.
Odd... that's kinda like what I was going for. I was thinking of using the
"idols" idea from the German sourcebook, and using the "Muses" as a
totem.
What incredible irony!
> There's a Special Skill called Afinity, wich must have a
> concentration of a Luminus
> category (war, faith...). The greater the skill, the more attuned the
> Sage (name of
> the magician class) is to that aspect of Lumini, and dealing (summoning
> and asking favors from)
> with an opposite category requires a skill test to avoid nasty
> consequences.
>
Ah, I was just going to go for simple summoning. Wanted to have it
somewhat close to the current system for magic.